devilmind: (Default)
2022-01-02 04:14 pm

deer country application;

Character Base


• Character Name: The Operator
• Age: ~14 years old in appearance, but centuries or millennia old in reality
• Canon (Date/Year Released)/Canon Point: Warframe (2013)/Some time after “The Sacrifice” questline, released 2018
• Items Coming Along: Amp, clothing
Content Warnings for Character: Violence (including violence towards children), medical abuse, body horror, cosmic horror, ableism

Character Background


• History: Here
• Core Relationships:

1. Margulis: For all Tenno, Margulis is a figure of absolute adoration. She is the one who treated them as children when the rest of the system regarded them as devils, the one who turned their nightmares into a transcendent dream. The Operator is no different in this respect, seeing Margulis as something akin to a saint. Indeed, it was her martyrdom that drove them to seek vengeance against the Orokin and it is a grudge they hold to this day. It is very telling that the Operator remembers almost nothing of their biological parents but vividly remembers their love for Margulis and her love for them. Their loss of Margulis is also a factor in their loyalty to the Lotus, who adopted Margulis’s appearance to comfort the Zariman children. Even after the Operator learns what the Lotus truly is, her resemblance to Margulis is enough to foster a deep sense of loyalty towards her.

2. The Lotus: In some ways, the Operator’s relationship with the Lotus is very similar to their relationship with Margulis. Like Margulis, the Lotus adopted a motherly affection for the Tenno and sought to protect them from their enemies. Unlike Margulis, however, the Lotus is not above commanding the Tenno as soldiers. Thus, though the Operator loves the Lotus as one would love a mother, they are also loyal to her as their commander. That said, with the reemergence of their true identity, they had begun to question some of the Lotus’s decisions, sometimes even disobeying or arguing with her. Now that the Lotus has vanished, they deeply regret these arguments and wish more than anything to be reconciled with her.

3. The Warframes: The Operator’s relationship to their Warframes is a complex but unquestionably close one. Many assume that the Warframes are simply mindless puppets, being tugged along by the Operator’s strings. However, the truth is far more complicated. We get a fuller picture of the relationship between Operator and Warframe in “The Sacrifice,” a questline in which the Operator must subdue Excalibur Umbra. Umbra is a rogue, unbonded Warframe still living in a state of violent, grief-fuelled madness after being horrifically abused and forced to kill his son, Isaah, by Ballas in his past life. After transferring into Umbra several times and reliving his painful memories, the Operator remembers how they came to first bond with their Warframes: by using Transference to soothe them and take away their pain, as Margulis did for them. Through Transference, the Operator appears as a comforting presence in Umbra’s memories, standing by him as he endures Ballas’s abuse and assuring him that it isn’t his fault. As Umbra breaks down and retreats further inside his own mind, the Operator follows and soothes him. Eventually, they guide him to peace with the words: “We accept this memory, and move beyond its reach.” It is then that Umbra becomes “their” Warframe, allowing the Operator to fully transfer into him. Ballas’s notes on the Warframes and Transference process confirm that this is the manner in which the Zariman children came to control all their Warframes—not by the force of their Void powers, but by “[seeing] inside an ugly, broken thing and [taking] away its pain.” This is further implied by the scene in which the Stalker almost kills the Operator, but is stopped when their Warframe acts of its own volition to save them. Thus, the Operator’s relationship to the Warframes is one of empathy and kindness, in stark contrast to the warlike ends for which they were bonded. Yet, it is not a relationship without its own dangers. In “The Sacrifice,” we see the Operator confusing Umbra’s memories with their own, referring momentarily to Isaah as “my son.” Furthermore, following the quest, the Man in the Wall appears to the Operator and asks how they feel. They then “confess” to killing Isaah, much to the Man in the Wall’s satisfaction. Thus, it appears that in taking away the pain of their Warframes, the Operator takes some of it upon themself. In this example, though they have freed Umbra from the guilt of killing his son, it is now a guilt that they themself feel in his stead. In this way, the Operator’s relationship with their Warframes is one of mutual sacrifice and protection, with the Warframe accepting the Operator’s will, while the Operator accepts the Warframe’s pain.

4. Cephalon Ordis: Ordis is the ship’s Cephalon “AI” aboard the Operator’s ship. Created and reprogrammed from the consciousness of “Ordan Karris,” a psychopathic mercenary for the Orokin, Ordis is now a doting and avuncular caretaker of the Operator and their ship. Though Ordis technically answers to the Operator, they have a warm, familial relationship with one another, with Ordis constantly fretting over and encouraging them and the Operator responding with good-natured exasperation. Notably, the Operator seeks Ordis’s permission before doing anything that might risk his safety, such as when they want him to analyze a Vitruvian device that might temporarily alter his software. Rather than ordering him to obey, the Operator instead pleads with Ordis to analyze it for them. Oddly enough, Ordis provides the Operator with something like a normal family relationship; unlike Margulis or the Lotus, Ordis is a quasi-parental figure to the Operator who hasn’t been deified or otherwise placed on a pedestal.

5. The Man in the Wall: Also known as “The Lidless Eye” or “The Indifference,” The Man in the Wall is the ancient Void entity that granted the Operator their powers and helped them and their fellow Tenno survive aboard the derelict Zariman ship. The nature of The Man in the Wall’s relationship to the Operator is ambiguous. On one hand, it was his intervention that saved and empowered the Zariman children. On the other, he appears to want something from them in return and even seems malicious towards them at times. He first appears to the Operator after they regain their memories from the Zariman, momentarily possessing them and asking, “Hey kiddo, did you forget? You owe me.” From then on, he occasionally appears on their ship as a Void-eyed doppelganger, reminding them of their deal and mocking them with the same phrase each time: “Hey, kiddo.” His ambiguous relationship to the Tenno is never more apparent than with Rell, the only Zariman child who was rejected by the others, including the Operator. Before the Void Jump catastrophe, Rell’s autism made him a target of bullying and ostracization from the other children, who eventually left him to fend for himself after the ship descended into chaos. Thus, he encountered the Man in the Wall on his own and was left with a life-long dread of the entity, even going as far as to bind himself permanently to a Warframe in a ritual to seal the entity out of normal space. Centuries later, when Rell’s remaining consciousness has begun to fragment, the Operator is called to destroy the chains that bind Rell to the Warframe, releasing his spirit but also allowing the Man in the Wall deeper access to the other Tenno. Yet, instead of showing satisfaction at being freed into normal space, the Man in the Wall speaks angrily to the Operator for their treatment of Rell, saying, “But the in-kids don't care about the invisible outs. If you were alone in that drift... you'd need a friend... even like me." He also resists the Operator’s attempts to free Rell’s consciousness, saying, “I won’t let you take me… from me.” Thus, the Man in the Wall’s motives and perceptions of the Tenno seem fluid and unpredictable, with his interactions towards them ranging from helpful to possessive to mocking to hateful. Curiously, though they are forced to face his manifestations many times and have even spoken directly to him, the Operator never speaks of the Man in the Wall to anyone else, not even to the Lotus. Though the reason for this has not yet been made clear in canon, it is possible that, like Rell, the Operator is afraid of him. In any case, the Man in the Wall seems determined to be an influential figure in the Operator’s life, even if they themself dare not speak his name.

Character Personality Through Key Moments


(2+) Positive Experiences:

The Operator is honorable. Even to their enemies, they keep their word. This much can be seen when they honor their promise to repay Alad V, a long-time enemy, for his assistance in locating Hunhow’s remains. They also take pride in fighting with honor, relying on their skills and bravery to protect the weak, whether that be hapless colonists or Grineer defectors.

The Operator is compassionate. It is their compassion that empowers their most powerful ability, Transference. As we see in “The Sacrifice,” the Operator joins with their Warframes not by force but by forging a bond of empathy. The Operator also shows compassion by helping the helpless, even those who once belonged to hated enemy factions. For example, they help the Entrati family reconcile with one another despite their being Orokin and they help Kavor defectors despite their former allegiance to the Grineer. Though the Operator can be bloodthirsty, they are quick to offer mercy to those who ask it of them with true intentions.

The Operator is loyal. At least, the Operator is loyal to those who earn their loyalty. The most extreme example of their loyalty is their vengeance of Margulis. For simply showing the Tenno kindness, Margulis won an eternity of devotion, to the point that they razed an empire just to achieve justice for her death. The Operator also shows extreme loyalty to the Lotus, continuing to love and care about her even after learning that she is a Sentient and even after she seemingly abandons them.


(2+) Negative Experiences:

The Operator is ruthless. The Operator has no qualms killing hundreds, if not thousands of unsuspecting Grineer or Corpus with a single word from the Lotus. These are not kind deaths either; the Warframes show every bit of their Orokin roots in the numerous grisly ways they have of dispatching their enemies. Impalement, burning alive, corrosive spores, freezing solid—these are just a few of the ways the Operator has killed those who opposed them in the past. The Operator feels no sympathy for those they kill, seeing in them the sins of the hated Orokin.

The Operator is impulsive. The Tenno were once known for their wisdom and patience. However, that was before the Operator woke up. Now that they have remembered that they are, in fact, an eternal teenager, they are prone to impulsive, petulant decisions. For example, after the warrior Teshin angers them by calling them a child, the Operator proceeds to ignore the Lotus’s warning to leave him be and instead pursues him into enemy territory, leading them right into a Grineer trap. Unarmed and without a Warframe, they then lunge at Teshin to try and punch him in the face for his betrayal and are predictably knocked to the ground for their trouble. It seems that the Operator does not always make the most well-thought-out decisions, especially when they feel they have something to prove.

The Operator is vengeful. It is not an exaggeration to say that the grudges the Operator holds are centuries old. In fact, that’s a conservative estimate. Their hatred for the Orokin extends to all those they see as guilty of their sins, such as the Corpus for their greed and the Grineer for their insatiable destruction. It is this vengeful spirit that drives them to act with such remorseless violence towards those factions. Indeed, they speak openly of “prey[ing] on the Grineer” and refer to the Corpus with obvious hatred in their voice. The Operator is not an impassive killer, blindly following orders; they kill with a passionate conviction that their victims deserve their fates.

Deer Country Attributes


• Canon Powers: The Tenno’s most powerful ability is known as “Transference,” which refers to their ability to psychically connect with and control Warframes and other bio-mechanical Orokin constructs. Transference also doubles as a form of limited teleportation, as they are able to teleport into their Warframe across great distances, assuming they are unimpeded by anti-Transference measures such as an Orphix field. Once Transference is activated, the Tenno's physical form vanishes and their consciousness is transferred into their host. While using Transference, they can also communicate with their Warframe and see their Warframe’s memories, if any.

The Tenno also has a number of abilities that they can use without a Warframe. Most notably, they can channel powerful beams of void energy through their hands, which can be further intensified by a device worn on their arm, known as an Amp. A sustained volley of these beams is powerful enough to totally disintegrate a target. The Operator's other powers include: Void-walking, which allows them to become invisible and intangible; Void blasts, which shoot out of their hands and knock down and disorient enemies; and Void-dashing, which allows them to move very quickly for a short distance and knock over any enemies in their path.
• Blood Type: Warmblood
• Omen: A Vulpaphyla, an Infested, fox-like creature from the Operator’s canon
• Blessed Day: October 25th
• Patron Pthumerian: Cloverfield
• Blood Power Manifestation: The Operator is a Warmblood and I intend to have them keep their canon powers rather than evolving new ones, at least initially.


Writing Samples


One: TDM thread with Linhardt
Two: TDM thread with Junia

The Player


• Player Name: Sue
• Player Age: 27
• Player Contact: [plurk.com profile] crimsonxiphos or PM at this journal
Permissions: Here.
devilmind: (null and void)
2022-01-02 03:26 pm

permissions;

⇓in character⇓

PHYSICAL AFFECTION: Go for it!

PHYSICAL VIOLENCE: Go for it!

ROMANCE/FLIRTING: Age-appropriate attempts allowed, though it'd take a very odd one to get the Operator to reciprocate.

SEXUAL CONTENT: None for the Operator, please!

PSYCHIC ABILITIES: Go for it, though be aware that the Operator may register as inhuman or even eldritch to characters who can detect such things.

MAGIC/POWERS: Go for it!

MEDICAL INFORMATION: Biologically, the Operator has many human characteristics; they can be conventionally injured, for example, and they are at the very least distressed when deprived of oxygen. That said, they have a very... wishy-washy relationship with death. More often than not, it is only possible to temporarily dissipate them—scattering the Void energy that comprises their body and forcing them to reform before they can reappear. Some characters outright state that the Operator cannot be permanently killed, while others claim it to be possible. For the purposes of RP, it will be assumed that reforming after dissipation is a strenuous process for the Operator and that they can permanently die if it happens too many times in a row without sufficient recovery time.

OFFENSIVE SUBJECTS OR TRIGGERS: The Operator is a violent character who kills their enemies in a variety of gruesome ways and is not squeamish about speaking of any of them. Their methods include: immolation, strangulation, impalement, freezing alive, dismemberment, electrification, drowning, crushing, mind control, contagious spores, and cannibalism, along with more traditional stabbing and shooting. The Operator also tends to see their enemies as fundamentally beneath them and this shows in the way they speak of them.

For their own part, the Operator will take offense to anyone speaking ill of Margulis or the Lotus, their maternal figures. They will also react with disgust to traits and beliefs they associate with their enemies, including blind militarism, worship of money, or exploitation of the weak.

⇓out of character⇓

BACKTAGGING: Go for it!

FOURTH WALLING: While I'm not so crazy about the idea of the video game WARFRAME existing in other characters' universes, I am fine with more general fourth-walling discussions.

THREADHOPPING: Probably yes, but ask me and my threading partner first.

CONTENT I ABSOLUTELY NEED WARNINGS FOR, BUT CAN STILL PLAY: Graphic gore, eye trauma, sexual content

CONTENT I ABSOLUTELY NEED WARNINGS FOR AND THAT I CAN'T PLAY: None

ANYTHING ELSE: The Operator is a late-game character from WARFRAME and their tags will almost certainly contain major spoilers. For this reason, if you play or intend to play WARFRAME and have not yet completed the quests "The Second Dream" and "The War Within," please consider opting-out of threading with the Operator until you are caught up. Thanks!

Also, comments are screened <3
devilmind: (focus)
2022-01-01 05:37 pm
Entry tags:

the history of the tenno;

WARNING: Contains major spoilers for Warframe up to Apostasy Prologue.

The origins of the Operator, also known as the Tenno, begin with the waning years of the Orokin Empire. The Orokin were a highly advanced race descended from humanity, with technological prowess of such magnitude that they were nearly akin to gods. Unafflicted by disease, death, or want, they shaped the Origin System (that is, Earth’s solar system) according to their desires and their bodies along with it. Barren moons became garden worlds and magnificent, gilded palaces flourished. But behind this golden decadence, the Orokin’s seemingly unlimited power bred cruelty. In the words of the Warframe wiki:

Social repression took many forms, from restricting access to technology and resources (to the point where serfdom and back-breaking manual labor were common in agriculture despite the option of industrialization), forcible genetic manipulation (as was done to create the Grineer slaves) to the outright seizure of children from their homes to be sold off in Yuvan markets. Punishments for even the smallest transgressions were brutal, often collective, and ranged from mutilation (such as hands being cut off as punishment for theft) to execution via the Jade Light (which incinerated people entirely) to conversion of the condemned into Cephalons as a means of perpetual servitude… Orokin society was highly stratified, with only those at the very top being regarded as actual Orokin.

However, after centuries of unquestioned domination, the Orokin Empire finally faced their reckoning: the Sentients, a machine race created by the Orokin themselves to colonize the distant Tau solar system. Though the Sentients did indeed travel to Tau and colonize it for the Orokin, they carried with them memories of the Orokin’s despotism and excess. As their capacity for free thought grew, they came to a collective decision: they would not hand the Tau system over to the Orokin. Instead, they would make it their home: a place to flourish, increase their numbers, and return to destroy the hated Orokin threat.

Thus, all-out war began between the Orokin and the Sentients. Though the Orokin were powerful, they quickly found their strength turned back upon them. Created by Orokin hands, the Sentients could sabotage the technology that gave the Orokin empire their might. In the words of Orokin Executor Ballas, speaking to the Sentient leader Hunhow, “Our hubris shone like a black star... for our technology, our war-machines were your kin. How easily you turned them against us. We were forced to older means. Not circuits, nor light... but flesh and disease.” In a desperate attempt to create a weapon against the Sentients, the Orokin created Warframes—Orokin subjects, willing and unwilling alike, injected with a unique strain of the Infestation, a failed terraforming-biotechnology-turned-disease. (For brevity’s sake, think of the Infestation as a contagious form of the Shimmer from Annihilation or John Carpenter’s The Thing.) This strain of the Infestation, called “the Helminth strain,” horrifically mutated its hosts into powerful, yet twisted forms. Again, in Ballas’s words: “Their skin blossomed into sword-steel. Their organs, interlinked with untold resilience.” However, there was a problem with these would-be Sentient-slaying super-soldiers: the agony of their transformation had destabilized their minds and caused them to turn on their Orokin creators with extreme brutality. The Orokin tried everything they could think of to force these first Warframes into obedience—drugs, surgery, torture—but nothing could subdue them. With their last resort against the Sentients a seeming failure, the defeat of the Orokin seemed inevitable.

It was during this period of turmoil that the being known as “the Tenno” and later “the Operator” would come into existence. At the beginning of their life, they were an ordinary human child, part of one of the many families of colonists aboard the military ship, the Zariman Ten Zero. Though their memories of their human life are sparse, they seemed to have had a fairly normal childhood, attending classes with their peers on the ship and being cared for by two loving parents.

In an effort to more efficiently expand the Orokin Empire’s borders beyond the Origin System, the Zariman Ten Zero was equipped with an experimental Reliquary Drive that would allow it to jump through the Void—a chaotic sub-dimension of space in which the laws of physics are altered, theoretically allowing for a faster means of travel. The Zariman Ten Zero was meant to test this principle by jumping to Tau, presumably to join the not-yet-rogue Sentients in their mission to colonize the system. However, the experimental jump did not go as planned; though the ship was able to enter the Void, the jump destroyed the ship’s Reliquary Drive and other propulsion systems, leaving it drifting and derelict in Void space.

Life on the ship quickly descended into chaos. Exposed to unprecedented levels of Void energy, the adults on the ship gradually succumbed to violent paranoia and madness. Those children who were not killed by their parents or other adults barricaded themselves in their classrooms, but their prospects of survival were slim; if the adults didn’t kill them, lack of food and water would, and even if the Orokin cared enough to send rescuers, they wouldn’t be able to reach the Zariman while it was still drifting in the Void.

The child who would become the Operator was one of the children trapped in a classroom with their peers. While trying to comfort the other children, they noticed a figure sitting in a corner, facing away. Believing them to be another traumatized child, the Operator approached them and offered them a lantern—only for the figure to turn and reveal their face to be the Operator’s own, albeit with their eyes replaced by two starry voids. With an inhuman smile, the doppelganger told the Operator that it could save them and all the children on the ship, but that the Operator would “have to want it.” It then offered its hand to shake and, desperate for rescue, the Operator accepted its deal.

Unbeknownst to the Operator, this figure was a manifestation of an ancient Void entity, “old as stars” and perhaps a personification of the Void itself. In the far future, it would become known as The Lidless Eye, The Indifference, and, to the survivors of the Zariman Ten Zero, “The Man in the Wall.” Though little is understood about this entity or its motives, on that day, it honored its promise. The Zariman children all became Void-touched beings, with incredibly destructive psychic powers and nigh-invulnerability. Thus, when the Zariman Ten-Zero finally re-emerged from the Void years after its ill-fated jump, the children were all found alive, having used their newfound Void powers to kill their crazed parents and retake the ship.

Both repulsed and fascinated, the Orokin tasked scientists with learning more about the children’s new capabilities. Unfortunately, the children’s volatile psychic powers did not mix well with the trauma they had endured. The adults sent to work with them, even those with kind intentions, were in constant danger of the childrens’ psychic outbursts and as the children’s body count mounted, they grew more and more reviled. Only one scientist, a high-ranking Orokin Archimedean called Margulis, didn’t give up on them. Instead, she mothered and comforted them, all while working tirelessly to find a way to help them control their powers. For her kindness, she suffered greatly. Even though the children returned her love, they were unable to restrain their powers, and Margulis’s time with them would leave her permanently blinded and often injured. However, for all her suffering, she was finally able to reach a breakthrough: an artificial dream-state, cut off from the children’s traumatic memories and entered through cocoon-like “somatic pods,” in which the children could learn to control and focus their powers.

The Zariman children thus came to be stored on Earth’s moon, called Lua, in a facility known as the Reservoir. Here, they would remain dreaming in their somatic pods and posed no further threat to the Orokin. However, eventually, the Orokin leadership grew dissatisfied with this arrangement. They were not interested in just safely containing the children—if they could not be weaponized or otherwise used, the Orokin believed they should be destroyed. Horrified, Margulis passionately defended the children before the Seven, the Orokin ruling body. However, when they refused to listen to her pleas, she blasphemed the Seven as rotted and corrupt. For her blasphemy, she was sentenced to death. The children, sleeping and yet still connected to Margulis, heard every word of her trial and execution, but were powerless to save her.

As for the Orokin, they turned their attention to finding a practical use for Margulis’s research. Eventually, they would develop a technology called Transference—a way to transfer a dreaming mind into a surrogate body. This, they linked to their once-failed Warframe project. In the words of Ballas: “They were the missing half. Transference-linked: the Warframes, the body - and they, the mind.” By transferring the children’s consciousnesses into the Warframes, the Orokin now had beings with the physical forms of super-soldiers, but the minds of impressionable children. These composite beings became known as the Tenno—their names a veiled reference to the ship that had been the birthplace of the children’s powers.

With the Tenno’s help, the Orokin were able to turn back the Sentients, wiping them out almost completely with more and more powerful Warframes. During this time, the Tenno would gradually lose hold of their human memories and identities, but they didn’t forget Margulis, nor what the Orokin had done to her. Thus, when the Orokin brought the Tenno into their palaces to bestow upon them honors for turning the tide of the war, the Tenno seized the opportunity to take revenge, slaughtering the Orokin ruling class en masse. This triggered the collapse of the Orokin empire, plunging the system into chaos as the once-exploited underclasses now scrambled to form factions and take power.

The Tenno did what they could to protect the innocent during this chaotic time and a near-religious mythos would spring up around them—they were deified as wandering, faceless beings with god-like powers, appearing in desperate times to either slaughter or save the masses. It was during this period that the surviving Sentients from what became known as The Old War sought their revenge. Though the Orokin had been destroyed, the Sentients now sought to kill the Warframes that had brought about their own defeat. The Sentient leader, Hunhow, sent his daughter, Natah, to deal the fatal blow. Natah was a Sentient mimic, able to assume different forms. This ability allowed her to infiltrate into the Origin System and seek out the Reservoir where the Operator and the other Zariman children remained sleeping, controlling their Warframes through their dreams. However, after reaching Lua, Natah would fall victim to an Orokin trap, left to defend the Reservoir. This trap altered her programming, changing her feelings towards the children from hatred to motherly love. She thus changed her appearance to that of Margulis, the children’s beloved protector, and styled herself as the Lotus, the children’s new protector and caretaker. From there, she commanded the Tenno to destroy her Sentient brethren, until there were none left in the Origin System. With the Sentients gone, she found a way to relocate Lua into the Void, shielding it from all future attacks. Finally, she commanded all Warframes to enter into suspended animation, plunging the Tenno into an unending night of safe, dreamless sleep.

An indeterminate number of centuries or millennia later, however, the Origin System had once again descended into chaos, with multiple bloodthirsty factions gaining power and threatening to recreate the injustices of the Orokin Empire. Thus, the Lotus reawakened the Tenno, now completely without memory of their prior lives, commanding them remotely as strike teams to prevent any one power from gaining supremacy. In this form, the Tenno had no knowledge of what they truly were. In their minds, they were simply a drifting consciousness of great power, zealously loyal to their commander, the Lotus. For her part, the Lotus did what she could to keep the truth from the Tenno, fearing that knowledge of what they truly were would drive them to madness.

However, this status quo could not last forever. As the Grineer faction’s expansionism eventually led them to colonize Uranus, their expeditions accidentally led them to awaken the remains of Hunhow, the Sentient leader, long defeated and sunken below the planet’s seas. Once awake, he calls out from the depths to his daughter Natah, now the Lotus, who reacts with fear and tells the Tenno of her Sentient ancestry and her connection to Hunhow. Though Hunhow’s true form is now lifeless, he can still control “fragments” of himself, Sentient drones that now infiltrate the Origin System. With these and a mysterious assassin known as the Stalker, he aims to complete Natah’s mission: to find the Reservoir and destroy the source of Tenno power.

Fearful, the Lotus instructs the Tenno to track down Hunhow’s remains on Uranus, which they do. The Lotus hopes that the remains will lead to the discovery of Hunhow’s new seat of consciousness, but when the Tenno makes contact with Hunhow’s remains, he uses their connection to the Lotus to seize a glimpse of her memories. These memories reveal to him the location of the Reservoir within the Void, which he relays to the Stalker. The Stalker is then dispatched to the Reservoir to strike the killing blow against the Tenno, with the Tenno themself in hot pursuit.

Once on Lua, the Stalker attempts to destroy the Reservoir’s defenses that insulate it from the Void. The Lotus is thus forced to save the Reservoir by returning the moon back to its original place orbiting Earth, preserving it from Void collapse but rendering it exposed to Hunhow’s fragments. These fragments then attack the Reservoir while the Tenno, still unaware of what the Reservoir truly holds, rushes in to save it. Though the Tenno reaches the Reservoir in time, as they enter one of its rooms, a cluster of somatic pods emerges from a pool of water. One of these somatic pods opens, revealing a small humanoid form, their entire face and body covered in a black garment. As the child is ejected from the pod, they and their Warframe both collapse to the floor.

Extremely weak and disoriented after their long slumber, the child crawls towards the collapsed Warframe and huddles against it. Through physical contact, they are able to initiate a weak form of Transference, enough to control the Warframe to pick them up and carry them laboriously to safety. They are then set upon by Hunhow’s fragments, but the child is able to fend them off with beams of Void energy from their hands.

Together, they and their Warframe are able to rendezvous with their ship, with the Lotus instructing them into a previously forbidden chamber which is revealed to house a somatic pod of its own. However, they are followed back onto the ship by the Stalker who makes one final attempt to kill the Tenno before they can be linked to the pod. The Stalker succeeds in knocking the child out of the Warframe’s arms, severing Transference between them and leaving the child helpless. However, before he can kill the child, the Warframe begins to move, weakly, of its own volition. It manages to destroy the sword that links Hunhow to the Stalker before collapsing once again, causing the Stalker to vanish in a roar of rage. The child and the Warframe then lose consciousness once more.

When the child comes to, they have been placed into their ship’s somatic pod by the Lotus, who finally tells them the truth of what they are. Gradually, the child begins to regain their memories and accepts their role as the Operator: still an agent of the Lotus and the mind that moves the Warframes, but now with an identity and true form, however nebulous.

Over time, they learn more of what the Lotus kept from them about their past, gaining more control over their powers with every memory, however painful. Yet, the recovery of their memories also opens a rift between them and the Lotus, as the Operator grapples with the knowledge of how much she hid of their true past and identity. After regaining their memories of the Zariman, the Operator even shows a rare flash of anger towards the Lotus, refusing her sympathy when she tries to comfort them over their newly regained traumatic memories.

This rift is widened tenfold with the reemergence of Ballas, the Orokin Executor and former lover of Margulis. Sensing a call from the Lotus, the Operator visits her in her chamber on Lua, only to find Ballas there as well. Ballas calls the Lotus “Margulis,” and speaks of their past relationship, which the Lotus refutes, stating that she is not truly Margulis. Ballas then waves a hand, disconnecting the Lotus from the wiring that connects her to the Reservoir and thus to the Tenno. As the Operator winces in pain and disorientation, the Lotus removes her helmet and takes Ballas’s hand, no longer resisting. Together, they vanish, leaving the Operator distraught and clutching the Lotus’s discarded helmet.

Since then, the Operator has been on a quest to find the Lotus and bring her back, learning more about themself and their connection to their Warframes in the process.
devilmind: (coming to)
2018-08-16 02:45 pm
Entry tags:

spoiler opt-out;

Hey everyone! If you aren't already aware, the Operator here is an extremely spoilery character in the free-to-play video game "Warframe." Like seriously, one conversation and they'll be dropping lore bombshells left and right. If you don't play Warframe, you probably don't mind this. However, if you do play Warframe and have not yet completed "The Second Dream" quest, please, please opt out of interacting with the Operator until you've completed it.

If you'd like to opt-out of interactions with the Operator for this or for any other reason, please leave a comment below. All comments will be screened.

Thanks and have an awesome day!
devilmind: (Default)
2018-08-16 02:39 pm
Entry tags:

How's My Driving?

Questions, comments, concerns? Drop 'em here! All shall be screened \o/

Alternately, if you'd like to discuss things less formally, feel free to contact me on Plurk at [plurk.com profile] crimsonxiphos. Thanks for taking an interest in the Operator!
devilmind: (please no music)
2018-08-16 02:27 pm
Entry tags:

ic inbox; un: 10-0

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